Beginner mistakes when overclocking a PC
Extra speed is optional and unstable clocks are not a badge. The mistakes that turn a tweak into a bad evening.
Extra speed is optional and unstable clocks are not a badge. The mistakes that turn a tweak into a bad evening.
Both settings spend performance on what you see. They spend it on different parts of the picture, and one is usually the better cut.
The average frame rate hides the spikes. A frame time graph shows them, if you know what the line is saying.
A driver update should be boring. This checklist keeps a bad install from becoming a long evening of guessing.
A recorder, a browser, or a store client can spend the frame time you wanted for the game. What to check.
The first session in a new area can hitch while the game builds shaders. Why it happens and what actually helps.
These modes draw a smaller frame and rebuild a larger one. What you gain, what you smudge, and when to stop.
Tearing, stutter, and input lag are the trade a sync setting makes. A plain map of the usual options.
A simple way to see whether the processor or the graphics card is the part holding your frame rate back.
Learn to run repeatable benchmarks on your own PC: pick a test scene, control variables, log frame times and compare changes with confidence.
Not every graphics option affects performance equally. Learn which settings cost the most frames and which ones barely change the picture.
A high average FPS can still feel choppy. Learn about frame times, 1% lows, shader compilation and other causes of stutter and how to track them.